Let's ramble about Fear RP.

Once upon a time I saw a guy in dchat making fun of people who charge into xenos and die. Shit was fire, but it also got me thinking: some (most) marines are, in fact, useless

I don’t think Fear RP needs to be fixed, though. Playing as XO/SO I feel like an Evil Overlord, surrounded by the most incompetent henchmen ever. Their fumbles are too funny to be mad at

3 Likes

Very true, and also the really interesting thing - this is true for actual combat (and most organizations). Even when it comes to non-combat live firing, the results are generally dismal for even very high quality units. However, that does not mean those “less effective” soldiers are useless. If they’re putting rounds down, dragging bodies, reporting what they see - that all counts.

What the data IRL (and it seems in CM!) consistently shows, that yes - it is a few key individuals who often pull things through. You really need a lot of other people there as well. Everyone has their part to play.

Leadership is about harnesses the skills at all levels to counter that “fear RP”. If you maintain your units morale, it will make the really effective “heros” far stronger. If you gain the initiative, you will force the enemy to fight on your terms.

CM is a very effective place to learn about leadership. And to learn about concepts around battlefield leadership and even some basic combat strategy.

1 Like

“It truly is just fear, albeit not true Roleplay. The fear is not coming from a place of immersion into your character but the fear of being round ended or suffering from severe injuries that require heading top side or to FOB to get mended.” HOW the FUCK is this not true Roleplay? Do you realize that you character is supposed to be real living human? Being round ended is DEATH they fucking DIE, they do not want to fucking die, if your mentality is “it is fine to die if I kill a xeno in the process”, fien be it, but that is meta, not RP. Suffering sevire injuries, is annoying for the player but your character just had its fucking guts torn out, bro how would you not be afraid of that? People who are in dchat having full visual of what is going on and say fear RP are just deranged, you can see that there is single xeno behind the corner and they could push, but for all the players know there can be entire hive there that would wipe them out. Also when it comes to defibs, you still DIE, it is hella painful, people get traumatized for the rest of their lives for half the shit that happens to your character during single round, yes you can be healed in matter of minutes, but I daubt any of you would willingly choose to have your limbs broken, skull smashed and have metal rod stuck in your body, while fully fucking awake just cuz it will last just two minutes to heal it. Also “Really i think lads just need to get over the hump of getting rounded ended its not the end of the world.” YES IT IS THE END OF THE WORLD you low RP, you fucking DIE, there is nothing more “end of the world” out there for you. If you push into choke and get killed by warrior as none else fallowed at the moment and they go in one by one and die trying to recover you then YOU have killed THEM, not the other way around, you have fucked up with bad assesment of the situation and did not just get yourself kill but them too, if you want to know if they will fallow, try speaking to them first.

On the other hand I can live i your mentality in quite a fucked up way.
Let me explain, you as a player are Kyle Mortland GP, the character. You as a player go, sit in a chair, look at a screen and do not consider the blip to be a human, if the blip dies and enemie also dies in return, you as a player consider it a win.

On the other hand, cuberound goes, sits in a chair and sees Kyle Mortland as human who does not want to die, but Mortland greets his fellow human beings, other characters, sits in a chair, looks at a screen and does not consider the blips on the screen to be human. For Mortland, when flying the ship, does not consider other characters that he sees on his screen as humans, but as characters in a game. If frendly blip dies but enemy is dead too that is a win for Mortland. Mortland does not want to be harmed himself the same as you the player do not want to be. But Mortland does not see the blips on his screen any more human then you as a player, who cares if Mortland kills a blip in a gory way, burning them alive, they can be healed and revived fast, the enemy can not do that. Mortland does not see your characters as human at that moment and does not know of existance of some “players” who consider themself human and alive and would not care, Mortland does not see others who consider him a living being to be one too.

8 Likes

“Fear RP” exists only because players are invested in the game when they could be doing push-ups, sit-ups, burpees, etc., after they die/ghost. Hell, they could work on their vehicle, make a sandwich, do art, whatever, but they get sucked up into this digital joke. When you quit fearing round removal, you start to take gambles.

7 Likes

Also did you notice that NONE of you accused xenos of fear RP? And no, you try to act as if loss of initative was anything like fear RP for marines, xenos are not proper afreid of being harmed, killed a bit yes but nowhere near marines as xenos, unlike marines have safe way out in 99% of situations. That happens never, that is CORRECT game design, xenos do not fear, even tho they are played by the same human beings, who still get removed from the game and do not even have revives as marines. Humans are supposed to be afraid for their lives, if you are not when playing human… do not play human you are not acting like one, same with xeno, xenos do not fear do not play one if you are afraid to be shot, or at least try to act like you do not fear. If marines did not fear RP or xenos did fear RP that would be an issue that needs fixing, right now it is how it is supposed to be. And if your mentality is that when the character dies in the game you can do other stuff, do not play role playing game as a human, or try to role play, you are playing a human, human does not care that some demigod can do burpies after they die, they are dead, that is over for them. Players being invested in their character is the ESSENCE of roleplay, without it you are playing a shooter game not role playing one.

1 Like

You might have missed it but I mentioned it I think four times above :stuck_out_tongue:

3 Likes

I read all this with senator Armstrong’s voice. This copypasta goes hard

Couldn’t agree more. There’s so many things to do on our stupid blue rock other than staring at your screen and pressing buttons. If you died in-game for whatever reason - stand up and clean the house / work out / make a dinner / read a book / etc

If I rush to frag a warrior with M39 and end up perma 30 minutes into the round - I just go do something else till next round starts, and it’s bringing me way more joy and positive emotions than 2 hours of M4RA cadehugging slop

3 Likes

Alas, in my experience it’s precisely these ‘less-effective’ soldiers who don’t do any of the above. Well, they do shoot and kill other players, just not players on the enemy team.

Half of them are also mute and I swear to god they don’t read the chatbar at all (albeit it’s probably because a lot of people are ESL and aren’t thus aren’t fluent), you only get through to them by using on-screen goonchat.

Due to how amazingly common friendly fire is in CM (The FF here honestly exceeds even Helldivers 2, and is just as impactful as xeno proficiency), teammates don’t range from ‘ineffective’ to ‘competent’, they go from ‘literally a xenomorph/marine sleeper agent’ to ‘competent’. It makes CM a rather unique experience imo- I’d actually say it’s the MOST friendly-firey game I’ve ever played.

3 Likes

Correct mentality.

1 Like

if you are playing cs go or fortnite… not when playing a supposedly RP game, you are given control of living being who is suppsoed to have personality and do not care if it dies, then that lacks and RP as you fail to play the role of a human.

RESPONSE TO COMMENT BELOW yes exactly, that is game design to make players behave as xeno when playing xeno, but those accusing others of fear RP are playing as xeno when playing a human and just failing RP compleatly and playing shooter game not RP one, you can choose to play like that, you can still have fun, I respect that, but you have to accept that others play RPshooter game not a shooter game

1 Like

well, i kind of was getting tired of writing my rambling on i my OP at the time of posting and was planning on talking about it perhaps in a addendum.

also xeno fear RP is a thing but due to the nature of the asymmetrical gameplay xeno tend to not suffer from it nearly as much. this due to the fact that xenos have night vision, have thermal wall vision, and are very tanky. what’s more the xenos know the marines don’t have that and if they would want to rush them the xeno will many times have weeds.

All Fear RP is being overly cautious… but xenos have great deal of information and tactual awareness of the numbers and positioning of the marines. as such the fear of the unknown doesn’t plague the xeno. also there is the fact xenos are tanky so know they can likely fall back if things go south.

1 Like

Yeah, me losing a game of colonial marines makes me act just as afraid as a person who literally going to die IRL.

They’re totally the same thing, see.

2 Likes

Bro if I RP’d in cm as my Pfc that I was a living person the second I hear “xenos” on the planet I’d just evac and beg command to nuke it. No way in fuck I want to fight those things.

Also the way to encourage people to ,abcd push is to break walls, break weeds, and toss flares. Warcry often, and say macros like “GO GO GO LETS MOVE IT” or shit like that.

You essentially need a domino effect of people trickling in to encourage the “blob” of people too scared to push.

3 Likes

pretty much, its shocking how well just hyping lads up works. anyhow on a side note i going to have make addendum about more ways to deal with Fear RP. It funny i was just thinking about the points you made just before posted funny how these things happen.

But yes tossing flares and breaking weeds/walls help lads feel more secure. which then means they are less fearful.

1 Like

Flares are the single greatest contributor to reducing fearRP and buffing everyone on your screen. Kind of sad how much flares have been neglected by players recently.

4 Likes

I think most fearRP is newer players that simply don’t have the rhythm down yet. My theory is that they don’t really know how to optimize their loadout, so they end up deploying with only 5 magazines + 1 in the gun. Then they use 2 and realize that 1 long fight and they’re basically on empty. That coupled with not knowing what xeno does what, and they’re constantly in danger avoidance mode while trying to save ammo unless they absolutely have to shoot. Meaning in the end they don’t do much of anything but mill about blocking others’ fire. Personally, I never deploy with less than 12 magazines for my mk2.

1 Like

On most map, yes, that is exactly what marines should do, they are given ZERO reason to fight over 624 knowing full well that the planet is lost even if they take the area near colony and everyone is dead already. Maps where you can definitly justify fighting over it rather then nuking are fiorina, it is space station, the xenos are contained there is no reason to nuke sameish with new varendero, navalis platform is the same, Tyrargo rift rather has a reason to not evac at any cost then evac and nuke. Some places like BR, trijent or kutjevo can be justified if you say that they are barren rocks with no wildlife. But in most cases marines fighting over the colony is just stupid. 624 could only work when marines were not aware of what xenos are and how they operate but now it is just braindead stupid to fight over a bit of already lost planet

You will die for your corporate overlords and you will like it, maggot. Who do you think bankrolls your ship and paychecks? Minimum salary pizza galaxy wageslaves? Please.

You’re telling me you’re letting billions of dollars of colonial investment get shat on by overgrown lizards with mommy issues? Just like that?

You’re pathetic. Have you no sympathy for our poor trillionaire corporate shareholders? Where is your patriotism for the Company? Are you a traitor? A coward? A CLF sympathiser?

You think your CO will let you leave? When their entire career hangs on my very word? When I could crush every career on this shithole of a ship with one fax?
You are an insignificant fucking insect in this universe, a mere slab of meat to be fed into the endless meat grinder of false flag and black pseudo-corporate operations.

Get the fuck in the Alamo, Shinji.

8 Likes

Hyping your lads up before getting your ass kicked… The authentic Sergeant Apone experience

Xenos can’t have mommy issues, our Queen has banned this word long ago

1 Like

Apologies sir my life for the shareholders *warcry

3 Likes