Mentor Application - kooarbiter
Byond CKEY:
kooarbiter
Discord ID:
kooarbiter
Character Name(s):
Ezra Bass, I used to play Ana Bow
Why do you want to become a Mentor?:
I love the idea of the SEA role, I’m sad it’s exclusive to mentor but I am willing to put the work in to have access to it. I’ve been playing and enjoying CM so long I feel it’s only fair to return the favor with the little bits and pieces I’ve learned over the years. CM was actually the very first server I ever played, back in 2016, and it has been in my rotation of regular servers for it’s robust RP and enjoyable combat.
What gameplay areas do you know and which areas are you strong and weak in?:
I like to think I am very good with engineering projects, I’m quite capable in most forms of groundside combat, I know medical fairly well although I’m somewhat lacking in chemistry and research. I can lead well and I love teaching people. I can RP very well (in my opinion) and I love creating ad hoc stories in game. I have very little experience with flying cas, but I know how to fit out dropships and refill them as well as run transport and triage. I haven’t played enough intel to be super experienced with it but I know how to do it. I’m competent with requisitions and I often pack supply crates as squad marine.
I’ve played almost every xeno caste short of hivelord although I don’t know all of the ravager and praetorian strains by heart. I haven’t played much queen and the toxicity surrounding the role makes me hesitant to play it. My internet connection isn’t the greatest which is why i don’t often play T3s, but I could guide anyone what they should be doing and what their caste is skilled at.
I have outlived most of the high ranking staff over the years, I remember the apop/feweh drama, the jamie saga, and our current changing of hats, and I will probably last for longer still. I’m not a mucho robusto by any means, but I’ve been around.
How often are to able to play CM?:
I should be able to get at least 1-2 hours a day if i put my mind to it, although I do have a problem with getting burnt out easily, it’s something I’ve dealt with my entire life but CM has had so much variation I rarely ever get tired of it
A screenshot or transcript of your human and xeno playtimes:
Human 214.5 hr Xeno 45.9 hr Other 19 hr
I’ve been playing CM for a long ass time, since long before we tracked playtime, if I had to assume I’d say somewhere above a thousand hours of active playing, although much of it was me dying over and over again. I remember when charlie was green, I remember when the tank started with a cannon, I remember the D day tier Sulaco hangar defenses, I very much miss the old tech system with the stims and special medic bruise packs and the RTO. I remember but do not miss when we had actual cloning.
My playtime record is much lower than the actual total, I don’t play CM actively like I used to because I’ve played so much of it already, but if I make a commitment to log at least an hour each day I’m sure It’ll get higher in no time.
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Anything else you’d like to add?:
Back during the ssethtide, when the shadows first lengthened, I took up a position as an “assistance officer” where I helped to shuffle and guide all of the feckless new players and I had a blast. I have a picture of the medal I earned on my old computer and it is a proud moment of mine.
I really look forward to helping new players, the SEA role in particular looks like an especially fun vector for doing this, I know better than to shit on new players for being confused and inexperienced, and I like to think I have taught a lot of players over the years how to play not just CM, but ss13 in general. One of my most precious memories is of my first round of CM, when Carl “hail” Barnybus dragged my sorry ass around the Sulaco escaping a xeno hijacking, ending in us getting surrounded on the bridge and dying horribly as a wave of xenos of various shapes and sizes encircled us and beat us to death. Good times.