They fit together as:
There is a problem: Specs get arrested, entire marine force is punished. It is a main problem.
Proposed solution, among many others - arrest immunity.
The whole discussion is about this particular problem. You are overfixating on arrest immunity part (I noticed you in basically every single thread revolving around MPs and ML, always being in favour of them).
Lets go the the first two posts that sparked me talking about spec more than a mere mention that I care when they get brigged, unlike PFCs:
Then you chimmed in about specs even further. It is ironic, but I want to remind us all this is thread about âMP play styles and how they Can effect a gameâ, not âSPECS ARREST IMMUNITY SPEEDMERGE NOW!â
I remember those posts and I still fail to notice how they prove that the whole discussion is about giving specs arrest immunity. It is a chunk of it, large chunk, but it is not âwhole discussionâ.
I am not denying that we are discussing spec arrest immunity, but you imply that this is all there is. No, this is not all there is. Iâm in favour of dropping spec arrest immunity for making them unable to break the law as they are too important to do so. SLs have to listen to command orders, because they are too important not to do so.
Can you either own up to not understanding written text and distance yourself from MP bootlicking, or stop arguing that this whole discussion is only about giving specs arrest immunity?
For the tired folks out here, I am all for any solution to the presented problem: Marine force being grieffed via brigging their important roles. Arrest immunity for them is one of those solutions, I argue a good one, doesnât involve staff, doesnât involve code changes, perfection. Not for MP bootlickers.
Good thing that we atleast agree that grieffing entire marine force for misbehaviour of one is bad and if proper solution is found, should be implemented. That means a lot to me.
Not really necessary, but maybe that too. Every single marine has to drop atleast once, this is in the rules. It is one thing to miss first drop, because you are late joiner, or were standing in a long req line, but you cannot just refuse to drop.
If you want to arrest that spec for his heinous crimes, then you have to cuff him in the first place anyway, but the destination would change, instead of brig, it would be DS. Then you just wait for Alamo to take off, bucking him to a seat there, he will ressist out of buckle and cuffs eventually on his own, or fellow marines will help him during flight.
But it doesnât have to jump into nuclear option, unlike what regular shitsec SS13 player (and MP bootlicker) would jump first hand, verbal communication that due to misbehaviour his arrest is postponed till end of the OP and that he is required to drop immediately peacefully might work wonders.
While I donât put much attention to RP when it comes to OOC gameplay issues like this one, Falling Falcons is a penal battalion. Fighting shit groundside is already an RP pre-round punishment for some marines. They are not sitting in jail on life sentences, or maybe even death penalties, because they sit in a fob made out of shitty metal cades on some rimworld next to UPP space and inside spheres of influence of both xenos and CLF.
So what OP is going to fail? What do you mean by that? You mean you canât have fun in a failed OP? Even if it is a failed OP, maybe that spec, or maybe that medic makes it not a totall steamroll by xenos, so that people can have fun? Both xenos and marines? I know this might be hard for shitsec/MP bootlickers/greentext traitors, but it is nice to make that we all have fun.
Or maybe some of us are here to be smug for removing the other guy from a round, be it with slash, bullet, or tazer?
But who cares about those stupid meaningless crimes? This is a combat server. Why you feel so inclined to âpunishâ the other guy? Oh no, spec broke a fricking window in prep and then said a mean word to your self-insert MP thus hurt your feeling. Time to brig the fuck, maybe he will learn not to break ML again.
I start to notice the same patterns that vanilla shitsec has.
The problem seems to run so deep that Iâm seriously thinking about starting to main MP/CMP to dunk on shitsec MP bootlickers.