Since I recently started playing and only really being updated on CM via forums I was not aware of the M10 being a thing.
Before my break I was a M39 main with RDS/LS/Bayo/Stock, as well as carrying 3 extended mags in the holster and a loose ammo box on my back and this was good.
Now that the M10 is a thing I compared the stats and it theoretically has the same DPS at the same distance as the M39, but it spews bullets so fast that when you tap you fire 2-3 rounds (with 2/3s the damage and without the option of AP)
Now the M10 pistol holster is what makes this pistol insane, considering that squad vendors spawn with absurd amount of drum mags that noone but me seems to take I can hold 8+1 drum mags in a belt, that’s 94*8 that’s basically 800 rounds, 200 more rounds than what fits in a 10x20mm ammo box.
In my opinion I love the feel of M10 and feel like it can make my plays as frontline engi/medic even more powerful than what I could with the M39 with the downside of not oneshotting weeds.
Ontop of that it’s instant wield both hands complements a mouse with slugs.
Now I am asking your opinions on this pistol that I see good in
Frankly M39 is a better mainline weapon(with stock and bayo its great at clearing nodes) but for medics and techs M10 is great. largely the M10 is only good with mods to fix up the spread, other wise its only useful to drive off runners but you an’t getting a kill without some mods.
Took the M10 to the firing range one round with mod and tap firing even once it didn’t get a burst on-target. I didn’t bother taking it groundside after that, but maybe I oughta?
M10 is amazing… on anything without armour.
M10 is absolute hot horseshit on anything with armour, so it’s literally just inferior to the M39 with regards to almost everything. The accuracy is dogshit, and due to the inherently low damage per bullet, each point of armour decreases damage by a significant % relative to other weapons.
M39 shreds absolutely fucking everything with the right ammo (as long as you have titanium balls and don’t mind having a lower life expectancy than a rat in a nuclear reactor).
M39 is more versatile, while being compact.
M10 is restricted to an anti-runner, lurker role and you know, why the fuck would you pick an M1- over M4A3 HP? The niche of the M10 is utterly outclassed by the M4A3, which literally instant kills some xenos.
kind of… the one issue is you run out of ammo for the M4A3 real fast. the niche of the M10 more so has to do with ammo capacity. The niche being a economical Oh shit side arm, although M4A3 has better DPS. The M10 can keep firing for much longer, meaning you can stay in a sustain fight.
mag dump the M4A3 and don’t kill that runner… welp you are geting jumped on and capped or killed. the spread is bad on the M10 but still can force many xenos into evasive maneuvers…which kind of funny enough is so bad it means even if you can’t outright click on the runner a few stray shots will still hit the runner.
At best the M10 can scare off xenos because of how much it fires, at worst uh, you tickle the warrior.
The only real viability with it is the fact that its holster belt holds like 10 extra magazines and that if you use drum magazines you can have like hundreds of bullets… but you’re still not doing much damage.
A side arm isn’t frequently used anyways, and ammo ain’t too much of a concern for the M4A3. Just inform req to send their 50 boxes of free M4A3 down and you’ll be set for the whole round.
The M10’s advantage in ammo economy is stunted by the fact that ammo scarcity reality just isn’t that big a factor in gameplay. Any somewhat competent req will be able to supply most things without issue, and even a braindead one can supply non-spec and non-SG ammo in spades, since that stuff is literally free.
Suppressing fire only matters in games where getting out of cover means certain death. When you’re fighting bullet sponge enemies with a peashooter, suppressing fire is a completely useless concept. If you aren’t hitting the enemy, you aren’t contributing.
laughed out loud at the rat in a nuclear reactor part but otherwise this is a very solid read- it’s also impressive how hard the M39 is comparable to the M41A when used properly. Armbrace stock bayobros…
Against sentinels, spitters, acid runners, vlurkers, and droneline castes (except borrower) it’s also useable. Albeit, with spitter, vlurker, and acid rouny it still loses a decent amount of dps…
The other core problem of m10 is its scatter, which results in like 10-30% of bullets missing even in 2 tile range… It’s very rough and makes the weapon weaker than a mk2 even against its strong castes and in its ideal range.
The only meh t2 and t1s to fight are Warrior and Defender, so you can play it into certain fronts that have no t3s. It does similar dps to 25 armor foes as it does to 20 armor foes. No wieldspeed slowdown is its biggest advantage, and its cone of fire is helpful too for plinking with less aim input against lowarmor castes. With great ammo economy, its amazing at just spending without thinking. But its low dmg means that its low range is very detrimental without allies or an exceptionally good situation (ie: offweeds). But with run-it-down gameplay it’s also much easier to use than alternative weapons in those exceptionally good situations (although you do lose a lot of kill pressure compared to other guns).
On catchy terrain it does well since movespeed wins terrain fights a lot of the time, and its dmg output is somewhat bursty and CQB in nature, alongside ammo economy giving ammo sustain in any loadout (allowing for easy swapping from countering to chasing, and still having ammo leftover for example). But it’s not better than shotguns, mk2, or smg on close terrain, since those do much better dmg and thus are less weak against certain castes and have kill + dmg pressure. Ranging against terrain, it’s worse, since mk2 and m4ra perform much better there. With teamwork though anything is possible ofcourse, so long as your contributing.
Overall I’d say its niche is weak compared to other gun niches. Especially SMG - its only big advantage over SMG is ammo economy, which just means it fits in more loadouts more easier.
It is completly shitty in comparsion to any marine weapon.
M4A3 and Mod88 already are kings of sidearms and cover basically every single situation.
It is relegated to being a gimmick weapon like revolver. So you either go with it as your primary, or you leave it in the vendor.
I hate the concept of a weapon being good against few xenos and useless against others.
But with flamers it is only Rav and Queen, with slugs it is T3’s and 2/3 of drone evolutions and with this piece of shit it is everything that has a bit of armor.
Then you have to remember that buckshot exists as no-armor xeno killer.
You won’t hit shit with M10, even if you mod it out and it doesn’t have any AP. Like in what ideal scenario are you supposed to use it? Fighting horde of 10 runners, while dodging every single pounce?
My first contact with the weapon was asking on comms if it was any good, getting answer that it is shit and then just forgetting about it for that round. Next round I took it out for firing range and checked it stats against armor.
It is a funny meme to dual-wield it with drum mags for a one round just to forget about it for good.
The M10 is currently the jingling keys of Marine weapons. New, looks, and maybe even sounds good, but that’s about it. No accuracy beyond two tiles and tickle damage. Nothingburger.
As a Medic main, I pretty much take this thing 99% of the time, the fast fire rate and low AP means its great killing huggers and self defense while pulling bodies. Though technically the Smartpistol does this job better, it has like no ammo.
Cheers for cementing my idea on what the gun is.
I understand it’s useless against anything with some armour but I think this pistol definitely has a place in CM, out of all the pistols this simply has the best sustain and that’s what I need with my playstyle.
I wouldn’t even consider the smartpistol good - it’s… tolerable. Needs better accuracy and maybe another bullet or three in the magazine to actually be good.
Dog water vs bath water. Which would you rather drink? The question.
Both suck, M39 less so. Think of them as Pistol-. They’re both weapons for when you run out of your main gun ammo, except you’re wasting your time because you can just take another main gun as your side weapon.
M39 at one point could do things with stocks and stuff, but that was then.
different tools have different uses, if you’re expecting a pistol calibre weapon to be a viable counter to a heavily armored enemy, you should adjust your expectations.
If you want good AP, mk2 and flechettes exist. If you want space economic PDW to ward off small threats and put some hurt on a target for chip damage, use a pistol/SMG
people are forgetting that the m39 has 30% stronger DPS than the MK2 and is an absolute shredder in CQC. the m39 is not “meh” or “bad”, it’s an extremely potent weapon when used correctly (suicide rushing into t3s)