Lmao, imagine playing in a setting entirely based around the concept of “Man playing god, tries to control something beyond his means” and being genuinely pikachushocked when you get attacked by a xenomorph you couldn’t control.
The primary concept behind Greenos is to help execute on the fantasy of W-Y Scientists trying to make Xenos they can keep under their thumb and ultimately failing (as has happened in a glut of movies, comics, books, etc). The uncontrollable allegiance of Greenos plays into that vibe/aesthetic.
That said, if you feel you can perform a set of actions (in this case: Greeno Farming) that results in waaay more research points than any other action, while also adding players to the round only to then instantly remove them, and this somehow that doesn’t trigger your “Maybe this is unintended” feeling… dunno what to tell you. You’re making the game a bad experience for other players so you can get more points faster than anything else in game. We’re gonna say no to that.