Why the FUCK can marines sit on a ledge or catwalk and just mow down xenos with no risk? Who the actual fuck greenlit this?? It is some of the most obviously broken, zero-counterplay, game-ruining trash ever put into CMSS13.
You can’t lunge them.
You can’t climb.
You can’t pull them down. YOU CAN’T EVEN SEE THEM.
They’re ABOVE you. They’re unloading mags into your skull from some ledge, and you CAN’T SEE THEM, CAN’T HIT THEM, CAN’T REACH THEM.
You can’t do SHIT except sit there and get turned into paste while some mouthbreather with a pulse rifle holds M1 from a second-story power trip
There is a button to let you look above you. You can set this to a hotkey so you can use it at any time.
I will admit that the Almayer being multiz but no other map (really) using it is off putting, plus the multiz system has had no real balance pass to it so far.
It is worth mentioning this system goes two ways, the xenos can also exploit it, some xeno special abilities can even be used from a higher z-level to a lower one.
just use your unintuitive ability to see them and then nobody on the same level on you and then lunge them(and then die because you cant get back down without stunning yourself)
Why the FUCK can xenos sit on a ledge or catwalk and just maul marines with no risk? Who the actual fuck greenlit this?? It is some of the most obviously broken, zero-counterplay, game-ruining trash ever put into CMSS13.
You can’t nade them.
You can’t climb.
You can’t pull them down. YOU CAN’T EVEN SEE THEM.
They’re ABOVE you. They’re spitting acid into your face from some ledge, and you CAN’T SEE THEM, CAN’T HIT THEM, CAN’T REACH THEM.
You can’t do SHIT except sit there and get turned into goop while some XX Boiler holds M3 from a second-story power trip